Humusbeta

VideoFX

VideoFX editor

A picture treatment with position, scale, rotation, colour and mosaic controls.

Inlets
Video1
Outlets
Video1

One video inlet and one outlet. The picture passes through a transform stage (position, scale, rotation, mirror and pixelate) and then a colour stage (brightness, contrast, saturation, hue and invert). Every knob is an ordinary param, so a Follower on Scale pushes the picture with the kick, an LFO on Rotate spins it slowly and a Sequence on Hue cycles colour in time. Put it between a VideoPlayer, VideoPad or CameraIn and a Lumen, VideoMix or VideoOut, and chain two when the transform and the colour should automate separately.

Parameters

PosXWhere the picture sits left to right, as a share of the frame. +100% slides it a whole frame to the right.
PosYThe same up and down. +100% is a whole frame up.
ScaleHow big. 100% is as it came, 200% twice as big, 0% collapses it to a point.
RotateThe spin in degrees around the centre of the frame.
PixelateHow coarse the mosaic is. 0% leaves the picture alone; 100% is a handful of blocks across.
MirrorFolds the frame across its middle. Off leaves it whole, Left copies the left half onto the right, Top copies the top half onto the bottom, Both does both.
BrightnessThe light. 100% is as it came, 0% is black, 200% twice as bright.
ContrastThe spread around mid grey. 0% flattens to grey, 200% pushes to the extremes.
SaturationThe Colour knob. 0% is monochrome, 100% as it came, 200% overdriven.
HueRotates every colour around the wheel, in degrees.
InvertShows the negative.

Recipe

Kick zoomCord a VideoPlayer into VideoFX and VideoFX into a VideoOut. Cord the kick into a Follower with a short release and route the Follower onto Scale with a small depth above 100%, so each hit pushes the picture towards you and it settles back between hits. Add a touch of Pixelate for a rough edge.